<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-19245735</id><updated>2011-11-11T16:46:15.309-05:00</updated><title type='text'>The Lands of Light and Dark</title><subtitle type='html'>&lt;i&gt;The door rattles as the creatures test it but the bar holds and soon they look for easier prey.  The family returns to their activities.  After all, it was just Firfir...&lt;/i&gt;</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>13</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-19245735.post-113901637676017388</id><published>2006-02-03T20:25:00.000-05:00</published><updated>2006-05-18T22:17:05.166-04:00</updated><title type='text'>Interruptions</title><summary type='text'>There will be a developmental pause while I work through the current things in my life. As time allows, I shall continue to post my ideas and intentions.</summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113901637676017388/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113901637676017388' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113901637676017388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113901637676017388'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2006/02/interruptions.html' title='Interruptions'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113538278049566713</id><published>2005-12-23T18:10:00.000-05:00</published><updated>2006-01-16T12:35:28.490-05:00</updated><title type='text'>Politics</title><summary type='text'>Given the dangerous nature of travel longer than the daylight hours, I've realized that there are two or three categories of society that would develop in such a land. The most powerful is a conglomeration of nearby cities, towns and villages that can create and maintain lighted roadways resulting in a true nation-state of small scale. Given enough time and resources such a confederation would </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113538278049566713/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113538278049566713' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113538278049566713'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113538278049566713'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/politics.html' title='Politics'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113528220533617751</id><published>2005-12-22T14:43:00.000-05:00</published><updated>2006-01-12T14:31:43.463-05:00</updated><title type='text'>Stress</title><summary type='text'>Stress is a mechanic used to balance the combat power of unlimited casting. The current form was inspired by Mike "Mac" and his brilliant application of the token mechanic to this issue.  All major disasters have other results described in the specific spell entries.Every time a spell is cast a caster adds the appropriate number of stress tokens to his Stress Token Pool. The number of tokens in </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113528220533617751/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113528220533617751' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113528220533617751'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113528220533617751'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/stress.html' title='Stress'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113522846784419050</id><published>2005-12-21T23:43:00.000-05:00</published><updated>2006-05-31T20:52:28.343-04:00</updated><title type='text'>Darkness Points</title><summary type='text'>Darkness points represent the accumulated embodiment of embracing darkness. Too much darkness and a person becomes a creature of darkness forever removed from the light. Furthermore, such creatures usually hate and despise the things they left behind, destroying family, ruining villages, and perverting all that was once sacred and meaningful to them. Each Darkness Point is an effective -1 to </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113522846784419050/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113522846784419050' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113522846784419050'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113522846784419050'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/darkness-points.html' title='Darkness Points'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113494912537052110</id><published>2005-12-21T22:26:00.000-05:00</published><updated>2006-05-31T20:56:57.296-04:00</updated><title type='text'>People Swarms</title><summary type='text'>For formations of enemy troops, panicked mobs and other large bodies of mooks I have decided that a swarm variant would be the best way to easily model large formations and allow a large number of raw recruits to still be a threat to powerful PCs. So, here comes the template.Swarms are made up of unusually dense formations of creatures, usually hundreds in a space normally occupied by a few. </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113494912537052110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113494912537052110' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113494912537052110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113494912537052110'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/people-swarms.html' title='People Swarms'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113314538636380474</id><published>2005-12-15T21:30:00.000-05:00</published><updated>2006-05-31T21:00:14.666-04:00</updated><title type='text'>Shadow Delver</title><summary type='text'>(This is my attempt at a balanced caster class.)Hit Die: 1d4+2Skills Points: 8 + IntSkill Groups: Academia, Mysticism, Social, and TheatricsBAB: Poor (0-15)BDB: Poor (0-15)Feat Masteries: Lore Excellent (2-10), Tactics Good (1-9), Social Good (1-9), Other Poor (0-7)Magical BAB: Average (1-20)Special1) Spellcasting3) Shadow Secret5) Bonus Feat7) Shadow Secret9) Bonus Feat11) Shadow Secret13) Bonus</summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113314538636380474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113314538636380474' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113314538636380474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113314538636380474'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/shadow-delver.html' title='Shadow Delver'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113461106379831269</id><published>2005-12-14T20:27:00.000-05:00</published><updated>2005-12-22T14:29:43.533-05:00</updated><title type='text'>Shadow Swarm</title><summary type='text'>So, it turns out that I need to make a new monster.  Here it shall be.Shadow SwarmTiny Outsider (native, incoporeal, swarm)Hit Dice: 2d8+2 (11 hp)Initiative: +3Speed: 20 ft.Defense: 15 (+2 passive, +3 active)Base Attack/Grapple: +2/-Attack: swarm (1d6)Full Attack: Swarm (1d6)Space/Reach: 10 ft./0 ft.Special Attacks: distractionSpecial Qualities: Half damage from slashing and piercing, incorporeal</summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113461106379831269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113461106379831269' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113461106379831269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113461106379831269'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/shadow-swarm.html' title='Shadow Swarm'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113372004327608942</id><published>2005-12-04T12:48:00.000-05:00</published><updated>2005-12-04T13:14:03.316-05:00</updated><title type='text'>Days of the Beam</title><summary type='text'>The days of the beam were named many years in the past. Time and the trials of life in the Lands has resulted in only historians remembering where these names derived from. All of the days correspond to one of the major deities of the early faiths as well.Firsun: Originally First Sun, this day marks the beginning of the beam by honoring the primary and most important source of light.Firfir: The </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113372004327608942/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113372004327608942' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113372004327608942'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113372004327608942'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/12/days-of-beam.html' title='Days of the Beam'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113330178966003216</id><published>2005-11-29T16:54:00.000-05:00</published><updated>2005-12-01T22:04:56.790-05:00</updated><title type='text'>Assorted Organizations</title><summary type='text'>I'm working on many aspects of this setting, from geography to history to politics to religions. Some of these are coming along better than others. I've decided to keep a list of assorted organization on this post and simply update it as my mind, plans, and opinions change. Suggestions are welcome.Darkfolk: the common name for all creatures of the Darkness that aren't just predatory monsters. </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113330178966003216/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113330178966003216' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113330178966003216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113330178966003216'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/11/assorted-organizations.html' title='Assorted Organizations'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113305149370839380</id><published>2005-11-26T18:18:00.000-05:00</published><updated>2005-11-26T22:28:25.376-05:00</updated><title type='text'>Geography</title><summary type='text'>This is a scan of a basic image of the main continent. Orientation is North is up. The blue lines are rivers and major lakes, the brown lines are the intended paths of major mountain ranges. I don't have a scale yet but I'm okay with that.</summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113305149370839380/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113305149370839380' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113305149370839380'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113305149370839380'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/11/geography.html' title='Geography'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113276490914202575</id><published>2005-11-23T11:40:00.000-05:00</published><updated>2005-11-25T21:38:53.173-05:00</updated><title type='text'>Time</title><summary type='text'>Since it's a fairly straightforward thing that I've almost finished I figured I'd post the time patterns for this world. Given the importance of light, a solar calendar seems an obvious choice.Arc: An Arc is the time it takes the sun to travel one tenth of the distance from horizon to horizon. Since this world has seasons, arcs vary in length from one day to the next. The Summer Solstice is an </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113276490914202575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113276490914202575' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113276490914202575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113276490914202575'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/11/time.html' title='Time'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113276267240709771</id><published>2005-11-23T11:04:00.000-05:00</published><updated>2005-11-23T11:17:52.416-05:00</updated><title type='text'>Premise</title><summary type='text'>Every world needs a theme; a thing that defines the world and the way it interacts with stuff. Some of the better themes are contrasts such as good and evil, order and chaos, or nature and science.This is a world of Light and Darkness.Not good and evil, as neither side is especially good and neither is especially evil. A peasant is as likely to be cut down by a wandering warrior under a noon sun </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113276267240709771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113276267240709771' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113276267240709771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113276267240709771'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/11/premise.html' title='Premise'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-19245735.post-113275969325757468</id><published>2005-11-23T10:30:00.000-05:00</published><updated>2005-11-23T11:20:00.820-05:00</updated><title type='text'>What it is and what it ain't</title><summary type='text'>This is a place for me to post and store my ideas for a campaign setting. This isn't some diary, design or otherwise. Nor is this the forum for other folk to belittle what work I have done.On the other hand I love constructive criticism. It lets me know what I'm doing well and what I can improve on. So, if you see something that is overly complex or weird then please post a comment with whatever </summary><link rel='replies' type='application/atom+xml' href='http://landsoflightanddarkness.blogspot.com/feeds/113275969325757468/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=19245735&amp;postID=113275969325757468' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113275969325757468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/19245735/posts/default/113275969325757468'/><link rel='alternate' type='text/html' href='http://landsoflightanddarkness.blogspot.com/2005/11/what-it-is-and-what-it-aint.html' title='What it is and what it ain&apos;t'/><author><name>Gunrock - DGH</name><uri>http://www.blogger.com/profile/16799820685431415718</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
